XNA Lobby Bar Sessions @ GDC 2009
As mentioned in my previous post about GDC, I mentioned the XNA Lobby Bar and some of the short tutorial sessions that Microsoft will be hosting.
These sessions are designed to be more concise than traditional GDC talks, focusing on working through the talk in a short amount of time. This then gives you time to work through what you learned in our hands-on demo area. The session speaker will be available for questions and answers or just to chat for the rest of the hour.
I’m excited as I’ll be presenting the session “Best Practices for Xbox LIVE Community Games” on Wednesday and Friday. It’s a great chance to get some tips and tricks to make sure that you put your best game forward and help drive sales of your Xbox LIVE Community Game.
If you’re interested in any of the sessions that are listed below stop by, relax, and learn a bit about XNA technologies available from Microsoft!
Wednesday, March 25th:
| Time | Topic | Presenter |
| 10:00AM – 11:00AM | Best Practices for Xbox LIVE Community Games | Michael Klucher |
| 11:00AM – 12:00PM | Performance Tuning with PIX | Casey Meekhof |
| 1:00PM – 2:00PM | XNA Game Studio: Make a Game and Publish It in 30 Minutes or Less | Matt Picioccio |
| 2:00PM – 3:00PM | Direct3D 11 Show and Tell | Shai Hinitz |
| 3:00PM – 4:00PM | Developing for Games for Windows – LIVE : The Now and the Future | Arka Ray |
Thursday, March 26th:
| Time | Topic | Presenter |
| 10:00AM – 11:00AM | Windows 7 Developer Features Demo | Kyle Marsh |
| 11:00AM – 12:00PM | XNA Game Studio: Make a Game and Publish It in 30 Minutes or Less | Matt Picioccio |
| 1:00PM – 2:00PM | Direct3D 11 Tessellation Tools and Technology | Shai Hinitz |
| 2:00PM – 3:00PM | Direct3D 11 Show and Tell | Shai Hinitz |
| 3:00PM – 4:00PM | Games for Windows – LIVE : Hands On! | Tyson Storey |
Friday, March 27th:
| Time | Topic | Presenter |
| 10:00AM – 11:00AM | Windows 7 Developer Features Demo | Kyle Marsh |
| 11:00AM – 12:00PM | Performance Tuning with PIX | Casey Meekhof |
| 1:00PM – 2:00PM | Best Practices for Community Games | Michael Klucher |

RE: XNA Lobby Bar Sessions @ GDC 2009
Most people probably know that the 2009 Game Developers Conference ( GDC 2009 ) is coming up next week