Gaming Development for the Go!
Tonight Charlie Kindel gave us “sneak peak” at what’s different for Windows Phone 7 Series. We have a great platform for both applications and games using Silverlight and the XNA Framework.
Why is this so exciting? The XNA Framework makes it easy to write games today using .NET that work both on Windows PC’s and the Xbox 360, leveraging Xbox LIVE. If you’ve used the XNA Framework before you might have even put your toe in the water developing mobile games on the Zune and Zune HD.
Across Microsoft, we’ve worked to bring the best technologies to Windows Phone 7 Series and provide a productive way for you to unlock the experiences that consumers are waiting for.
If you’re not familiar with XNA or Silverlight, let’s do some homework. For XNA, head over to http://creators.xna.com and check out the platform and for Silverlight catch up at http://silverlight.net/ it’s a lot to take in, but well worth the time!
I’m sure you all have a lot of questions when it comes to XNA, what you’ll be able to accomplish on Windows Phone 7 Series with XNA and how you’ll be able to accomplish it. I want to stress that Shawn Hargreaves and I with so many more of us are constantly listening and just bursting at the seams to tell you all about this great stuff. Keep an eye on everyone as they have some great info to share.
As you know we have two major conferences lined up next week, GDC and MIX 2010. I hope that we’ll see you there to be part of the discussion. Why not leave some feedback and let us know what you want to discuss?
